A typical bug report progression of
testing process is seen below:
- Identification.
     Incorrect program behavior is analyzed and identified as a bug.
 
- Reporting.
     The bug is reported to the developers using a defect tracking system. The
     circumstances of the bug and steps to reproduce are included in the
     report. Developers may request additional documentation such as a
     real-time video of the bug's manifestation.
 
- Analysis.
     The developer responsible for the bug, such as an artist, programmer or game
     designer checks the malfunction. This is outside the scope of game tester
     duties, although inconsistencies in the report may require more
     information or evidence from the tester.
 
- Verification.
     After the developer fixes the issue, the tester verifies that the bug no
     longer occurs. Not all bugs are addressed by the developer, for example,
     some bugs may be claimed as features (expressed as "NAB" or
     "not a bug"), and may also be "waived" (given
     permission to be ignored) by producers, game designers, or even lead
     testers, according to company policy.
 
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