Testing is a vital part of producing a computer game. As well as finding and recording programming faults (bugs), you would also play the role of the game’s first public user. You would report on its playability and recommend improvements.
As part of a team of quality assurance (QA) testers, you would:
- play games in detail and in as many ways as possible
- test different levels and versions of a game
- check its performance against what the designer intended
- compare the game against others on the market
- note problems and suggest improvements
- try to work out what is causing a problem
- try to recreate the problem, recording the steps you took
- check accessibility options
- check for spelling mistakes and copyright issues such as logos
- check the text on packaging and in instruction manuals
- enter each 'bug report' into a quality management system
- work to strict deadlines.
A good games tester has the ability to work under pressure
and meet deadlines. You will also need patience, persistence and good office
computer skills.
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